a multi-muse and multi-fandom blog penned by lumi, featuring muses primarily belonging to: forgotten realms, final fantasy, one piece and legend of zelda.
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Full Name: Lester Lazarus DeRosso
Titles: Lord, Archduke, Cardinal
Gender: Male
Age: Immortal; frozen at 42.
Race: Human vampire
Height: 6'2"
Weight: Healthy
Alignment: Neutral
Orientation: Gray-Demisexual
Bio:
Having survived the destruction of his home world of Luxendarc, he took a new name to reflect the second chance at life bestowed upon him. Lazarus is a refined, if melancholy, individual to those that chance across him. Solitary, aloof and with a keen interest in the arts and the arcane, he is not the most sociable sort. Cordial but distant, it can be difficult to befriend him on any significant level.Lazarus is the master and creator of the Vampire Asterisk, which is a special item that holds his supernatural abilities. Where ever he roams, it is this item that allows him to access his powers freely. His most unique power is being able to mimic and learn the special abilities of monsters or other persons. He is also a skilled swordsman and often carries a rapier or a slender shortsword with him.He is not a true Vampire but through long years of effort has taken on the likeness of one, with some defining tricks like turning into smoke, a bat, and he even has fangs.(you can find a detailed report of his canon story here, be warned it contains spoilers)
Additional Notes
♠ Lazarus is canon divergent from the established lore in that during one cycle of Luxendarc being destroyed, he survived and was thrown into the cosmos to land upon another world entirely. I also have lots of little headcanons about him otherwise.♠ He has a particular disdain for organized religion anywhere.♠ Has a fondness for red wine, painting, drawing and fencing.♠ Having been raised a man of devout Faith, with a longing to even become a Vestal in his time, he has very little romantic and sexual experience.♠ Lazarus does not shy from violence and while he claims not to revel in it, he does still get a thrill from facing worthy opponents.

Full Name: Ezra Sadiff
Titles: n/a
Nicknames: Ez, Ezzy, Bug.
Gender: Male
Age: 27
Race: Fairy x Air Genasi
Height: 5'
Weight: 110lbs (+70 w/ armor, gear)
Alignment: Neutral Good
Orientation: Demisexual/romantic
Bio: Born and raised in Waterdeep, along the Sword Coast of Faerun, Ez comes from a unique family. His mother and father met in an adventurer's guild that led them into the harrowing dangers of the Shadowfell. By the time they had Ezra, his father was a known inventor and engineer of the city and his mother an accomplished freelance seamstress.Usually mistaken as pure fairy, Ezra is decidedly not like those fey found in the Wilds. He is genuine and kind, with a rampant exuberance for learning new anything. Extroverted and very much a sort who 'wears his heart on his sleeve', he takes after his mother in trying to be courageous and kind. Although he is dangerously over confident, sometimes a know-it-all and has something of a short temper like his father.Between he and his father, both being geniuses, they were experimenting with the technology needed to travel the multi-verse. It was successful - although in that Ez is now lost amongst the many planes and worlds, separated from his family and trying to return to them.
Additional Notes
✯ Primarily a muse for any setting of Forgotten Realms, Baldurs Gate 3 usually, Ezra is mechanically an artificer with a fighter dip. But I tend to use a rather loose interpretation of his magic when rping, I definitely do not play him as over powered.✯ Ezra is a Psionic Empath, which means he can sense, read and sometimes manipulate the emotions of others. He can speak telepathically to others and can be influenced by their feelings if he is not careful. He tends to dress very modestly, not a lot of exposed skin, to avoid unintentional connections.✯ Due to his mixed blood, he can manipulate the wind/air, does not need to breathe while conscious and can fly or hover with or without the use of his wings.✯ The chitin where his wings are anchored to his back and the area around it is very very sensitive.✯ He plays guitar and saxophone passably well.

Full Name: Tlalli'Ahru
Alias: Ahru
Titles: Princess, Sage
Gender: Female
Age: ~100
Race: Zonai
Height: 6'5"
Weight: 350lbs
Alignment: Neutral/Lawful Good
Orientation: Pansexual
Bio: The youngest of the Zonaen and Hyrulean royalty, Ahru was given a lot of freedom in her youth to pursue whatever interests she had. Aside from her official duties, she took upon the work of mining and refining Zonaite ore into crystal charges, batteries and the essence needed to power her people's technology. Having a deep connection to the earth, stone and soil allotted her the inheritance of a Secret Stone.Thus she was deemed the Sage of Earth and given the responsibility of Overseer of the Great Central Mine. She trained with the Royal Guard to be able to defend herself and her workers from the monsters dwelling in the Depths. Incredibly confident and fearless, Ahru is dedicated to her work and the prosper of Hyrule.As part of the royal bloodline, she holds remnants of light, time and spirit powers. And it was the latter that, paired with her innate sense of the earth, she wandered into the Veil between worlds and discovered paths to different planes. It is a dangerous way to wander.
Additional Notes
♔ Ahru is an AU of sorts, where the Zonai race did not fully go extinct from Rauru and Mineru's time. She is a descendant of Rauru and Sonia, but is not the heir of their full power.♔ She has a form of geomancy and ferrokinesis, which is a blend of earth related powers that allowed her to sense precious stone, metal and zonaite deposits to mine.♔ As a Zonai, Ahru is far more durable and stronger than most human or humanoid races. She often does not struggle in feats of physical prowess.♔ She wields a Zonaite Greatsword forged by a close friend of hers.♔ Ahru is deeply faithful to the four goddesses of Hyrule, she does not shy away in mentioning them or asking for their favor for herself or others.